Following on from my thematic introduction here is the actual crunch behind my initial setup for 5 Klicks:
So my initial set of character are intended to be people just emerging from their cloistered settlement after a little time has passed since the environment has become stable enough for them to safely leave Home. The delay in leaving is down to caution and preperation. As such I have decided to not roll for Background and select Isolated Enclave for all my initial characters. Though the fluff for that will be modified to remove the idea that they violently maintain their independence. My Home denizens are defensive and cautious (they will have fought tooth and nail against government and paramilitary forces before the Long Night in defence of their community) but extremey open to and keen to meet new societies and people. One of their biggest motivations is reestablishing contact with other survivors. Adittionaly I will tweak the fluff for other rolls to reflect the character's role in the settlement before they ventured out and also draw links between the characters. At the time of writing I only have 5 models painted up and intended to be characters so I will also be dropping three of the '0 event roll' recruits. I'll either add them in as I paint more or I'll just leave it up to the dice to see if I get more recuits along the way.
First off let's see what gear we have, I've decided to roll 4 times on the firearms and once on the low tech list as I'm only equipping 5 characters right now:
Scrap Rifle - Elenæ
SAW - Argat
SAW - Maslov
Shotgun - Artyom
Military Rifle - Marta
Cling - Fire Grenade - Artyom
(obtained from an event)
This has worked out weirdly close to what kit my painted models have so that is very nice!
And for armour:
Scout Armour - Artyom
Field Armour - Marta
Now for characters. I'm going to work backwards from least to most event rolls:
Artyom: Init:3, Sp:5, Co:+1, To:3, Ne:2 Skill: -
Training: Militia service (has served with the Defence Teams that check Home's perimeter and protect engineers as they repair breaches. Served with Marta)
Background: Isolated Enclave
Marta Valentynivna Kutsenko: Init:6, Sp:6, Co:+1, To:2, Ne:1 Skill: -, Leader
Training: Military Service (was an experienced member of Home's Defence Teams)
Background: Isolated Enclave
Event: Zone Exposure (Mask breach suffered during a dangerous wildlife incursion but continued to stay onsite until the task was completed and Elenæ was safe, Marta has recurring nightmares of the incident)
Elenæ Kasaeva: Init:4, Sp:4, Co:0, To:3, Ne:1 Skill: Speech +1
Training: Ash Merchant (Elenæ, became adept at facilitating distribution and logistics and was often called on to arbitrate when importance and need was unclear between 2 or more options)
Background: Isolated Enclave
Event: Attacked by Animals (It was Marta that came to the aid of Elenæ, the two are very close. Elenæ feels responsible for Marta's exposure)
Argat: Init:3, Sp:4, Co:0, To:3, Ne:2 Skill: Survival +1, Leader.
Training: Reclaimer (Spent a great deal of time looking for ways to live with or alter the local environment to make it safer and more habitable)
Background: Isolated Enclave
Event: Rallied (in the aftermath of the attack that left Elenæ and Marta injured Argat developed a system of capturing, tracking, and studying the invasive animals. It is hoped they can one day be domesticated. This work made Argat a regular first port of call for advice on problems concerning the local ecology)
Maslov Nil Stanislavovich: Init:3, Sp:4, Co:0, To:5, Ne:2 Skill: Repair +1
Training: Scavenger (Maslov often worked to recycle and reclaim broken or lost pieces of technology and items of use. Though quite old Maslov has insisted on venturing into the outside. Maslov is well liked and regarded as kind and competent. The others will be very keen to protect Maslov)
Background: Isolated Enclave
Event 1: Accident (Old enough to remember the time before Long Night, Maslov has had a tough life and has almost died more than once)
Event 2: Lucky Find (Found Cling Fire grenades)
Event 3: Discovery (Assisted Argat in constructing the tech that Argat needed for their study)
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